The Manchester Video Game Orchestra

“The UK’s first professional orchestra, devoted to the art of video game music…”


At The Manchester Video Game Orchestra, we pride ourselves in our ability to transcend the boundaries of the classical music world. With a team of seasoned professionals who have honed their skills over years in the industry, we bring a wealth of experience and expertise to every project we undertake.

“Blending the realms of console and concert hall, The Manchester Video Game Orchestra effortlessly transports audiences into the enchanting world of video game music, captivating them with awe-inspiring live orchestral performances...” - Tom Hillary

At The Manchester Video Game Orchestra, our passion lies in crafting captivating musical experiences that breathe life into our work. We believe that music, whether a Video Game Soundtrack or Film/ TV Score, has the power to enhance the emotional impact of storytelling and elevate the overall experience. To continuously improve, we have embraced new technologies, diversified our repertoire, and nurtured a collaborative spirit.

“It’s amazing how those humble Spyro tunes have inspired such expansions & extrapolations out in the world. Interesting that these riffs, created in extreme haste, have had such an effect. Proof that the best music is shot from the hip. Many thanks to Tom Hillary & his Manchester Orcs!”

— Stewart Copeland: Composer (Spyro The Dragon / Spyro 2: Gateway to Glimmer / Spyro 3: Year of the Dragon / Spyro: Enter the Dragonfly)

As technology advances, so does our commitment to staying at the forefront of innovation. We understand the importance of integrating cutting-edge tools and techniques into our work, ensuring that our music resonates with modern audiences. From live recording sessions and multi-channel mixing to the dynamic implementation of performing interactive scores in video games, we embrace the power of digital advancements to create truly immersive experiences.

Spyro 2: Gateway To Glimmer/Ripto’s Rage!

We recognize the diverse nature of our audiences, which spans across video game enthusiasts, movie lovers, and avid TV show watchers. To cater to these varied tastes, we pride ourselves on offering a versatile repertoire. Our experienced team collaborates closely with each production team to understand their vision and bring it to life through music. Whether it's a grand, sweeping symphony for an epic fantasy game, a haunting and atmospheric score for a psychological thriller, or a memorable theme song for a beloved TV show, we strive to capture the essence of each medium we work with.

Spyro the Dragon!

"The Manchester Video Game Orchestra introduces new audiences to the world of video game music through live orchestral performance - in doing so, giving video game composers the credit and recognition that they deserve! From console to concert hall, don't miss the opportunity to indulge in the soundtrack of your childhood performed by a live orchestra!”

— Tom Hillary, Founder & Conductor

Creating exceptional musical experiences requires a harmonious collaboration between our talented musicians and clients - The creative minds behind the music that we work on. We foster an environment where ideas are shared, and feedback is encouraged. By building strong partnerships, we ensure that the music we create complements the overall vision of the creators and becomes an integral part of the narrative.

The Witcher 3: The Wolven Storm/Priscilla’s Song

Final Fantasy IV: Theme of Love

We actively involve our audience in the artistic process. Through workshops, Q&A sessions, and interactive performances, we listen to their feedback, learn from their insights, and incorporate their suggestions into our future endeavors. This inclusive approach allows us to create music that truly resonates with the passions and emotions of those who experience it...

“I'd like to give a huge shout out to The Manchester Video Game Orchestra for their huge efforts in preparing and performing some of my Rome: Total War music as a live orchestra. Nate Chivers did their orchestration and arrangement, without any scores from myself (he did it by ear), and he's done an amazing job, Thank you for your dedication and perseverance!”

— Jeff van Dyck: Composer (Shogun: Total War / Medieval: Total War / Rome: Total War / Medieval II: Total War / Shogun II: Total War)

Total War: Suite

One of our greatest assets lies within our access to world-class recording spaces and cutting-edge equipment. in partnership with the Royal Northern College of Music, these resources enable us to capture the most pristine and immersive soundscapes, rivaling those found in any top-tier production across the globe. With meticulous attention to detail, we ensure that every note, every crescendo, and every subtlety is captured flawlessly, transporting listeners to captivating worlds that mesh seamlessly with the visual storytelling.

“Crash Team Racing gets a very well-executed orchestral medley…Truly impressed, humbled & honoured!”

— Josh Mancell: Composer (Crash Bandicoot / Crash Bandicoot 2: Cortex Strikes Back / Crash Bandicoot 3: Warped / CTR: Crash Team Racing / Jak & Daxter: The Precursor Legacy / Jak II / Jak III)

Crash Bandicoot

CTR: Crash Team Racing/Crash Nitro Fueled

One of our greatest assets lies within our access to world-class recording spaces and cutting-edge equipment. in partnership with the Royal Northern College of Music, these resources enable us to capture the most pristine and immersive soundscapes, rivaling those found in any top-tier production across the globe. With meticulous attention to detail, we ensure that every note, every crescendo, and every subtlety is captured flawlessly, transporting listeners to captivating worlds that mesh seamlessly with the visual storytelling.

“I am very excited about the prospect of this new project. Video games have been a big part of my life - gaming & learning are two important aspects for my thinking and they are closely interconnected. For people of my generation, most of the greatest games we ever played were produced here in Manchester - where Ocean Software had it’s headquarters just by Saint Peter’s library. Celebrating the video games we loved and that we still play is also celebrating the spirit of Manchester.”

— Marco Bellasi, Choir Master

Final Fantasy VII: One Winged Angel

”Our commitment to excellence extends beyond technical proficiency. We embrace a dynamic and fresh approach to performance and recording that empowers you to tell your unique story. By closely collaborating with our highly skilled musicians, we create a partnership that allows you to infuse your vision directly into the music. We listen intently to your aspirations, bringing the essence of your narrative to life.